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Skeleton Archmage: Difference between revisions

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Line 6: Line 6:
|Icon=Skeleton_Archmage.png
|Icon=Skeleton_Archmage.png
|Model=
|Model=
|Categories=[[:Category:Mobs|Mobs]] - [[:Category:Undead|Undead]] - [[:Category:Undead:Skeleton|Skeleton]] - [[:Category:Undead:Skeleton:Skeleton|Skeleton]]
|Categories=[[:Category:Mobs|Mobs]] - [[:Category:Mobs:Undead|Undead]] - [[:Category:Mobs:Undead:Skeleton|Skeleton]] - [[:Category:Mobs:Undead:Skeleton:Skeleton|Skeleton]]
|Appearance=Skeleton_Archmage
|Appearance=Skeleton_Archmage
|Health=88
|Health=88
Line 17: Line 17:
{{MobDropRow|Ingredient_Fabric_Scrap_Linen.png|Linen Scraps|1-2|50}}
{{MobDropRow|Ingredient_Fabric_Scrap_Linen.png|Linen Scraps|1-2|50}}
{{MobDropRow|Ingredient_Crystal_Fragments_Green.png|Green Crystal Shards|15-30|100}}
{{MobDropRow|Ingredient_Crystal_Fragments_Green.png|Green Crystal Shards|15-30|100}}
}}
|Spawning={{MobSpawnBlock
| spawns = {{MobSpawnRow|Marker / Tests / Test Skeleton Stones||12.5||||0|After PT30M; Max drop height 4; Deactivation distance 150}}
{{MobSpawnRow|Marker / Undead / Skeleton||25||||20|After P1D; Max drop height 4; Deactivation distance 150}}
{{MobSpawnRow|Marker / Undead / Skeleton / Skeleton Archmage||100||||10|After P1D; Max drop height 4; Deactivation distance 150}}
}}
}}
}}
}}

Revision as of 17:58, 5 June 2026

<languages /> <translate>

Spawning

Source Environment Weight Group Max Conditions
Marker / Tests / Test Skeleton Stones 12.5
Marker / Undead / Skeleton 25
Marker / Undead / Skeleton / Skeleton Archmage 100

Notes: Weight is relative to the other entries in the same spawn source. "Starts after" is game time. "Max vertical drop" is the maximum downward distance a spawn marker may use when looking for valid ground.

Drops

Icon Item Quantity Weight
Bone Fragments 1-2 100%
Linen Scraps 1-2 50%
Green Crystal Shards 15-30 100%
Skeleton Archmage
Categories: Mobs - Undead - Skeleton - Skeleton
Appearance: Skeleton_Archmage
Health: 88
Memory: Undead
Drop list: Drop_Skeleton_Archmage


</translate>