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Skeleton: Difference between revisions

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Line 6: Line 6:
|Icon=Skeleton.png
|Icon=Skeleton.png
|Model=Skeleton.gltf
|Model=Skeleton.gltf
|Categories=[[:Category:Mobs|Mobs]] - [[:Category:Undead|Undead]] - [[:Category:Undead:Skeleton|Skeleton]]
|Categories=[[:Category:Mobs|Mobs]] - [[:Category:Mobs:Undead|Undead]] - [[:Category:Mobs:Undead:Skeleton|Skeleton]]
|Appearance=Skeleton
|Appearance=Skeleton
|Health=92
|Health=92
Line 16: Line 16:
| drops = {{MobDropRow|Ingredient_Bone_Fragment.png|Bone Fragments|1-2|100}}
| drops = {{MobDropRow|Ingredient_Bone_Fragment.png|Bone Fragments|1-2|100}}
{{MobDropRow|Ingredient_Fabric_Scrap_Linen.png|Linen Scraps|1-3|100}}
{{MobDropRow|Ingredient_Fabric_Scrap_Linen.png|Linen Scraps|1-3|100}}
}}
|Spawning={{MobSpawnBlock
| spawns = {{MobSpawnRow|Marker / Tests / Test GameTime Marker||10||||10|After PT15M}}
{{MobSpawnRow|Marker / Tests / Test Manual Marker||10||||0|Max drop height 4; Deactivation distance 150}}
{{MobSpawnRow|Marker / Tests / Test Marker||10||||10|Max drop height 4; Deactivation distance 150}}
}}
}}
}}
}}

Revision as of 17:58, 5 June 2026

<languages /> <translate>

Spawning

Source Environment Weight Group Max Conditions
Marker / Tests / Test GameTime Marker 10
Marker / Tests / Test Manual Marker 10
Marker / Tests / Test Marker 10

Notes: Weight is relative to the other entries in the same spawn source. "Starts after" is game time. "Max vertical drop" is the maximum downward distance a spawn marker may use when looking for valid ground.

Drops

Icon Item Quantity Weight
Bone Fragments 1-2 100%
Linen Scraps 1-3 100%
Skeleton
Categories: Mobs - Undead - Skeleton
Appearance: Skeleton
Health: 92
Drop list: Drop_Skeleton


</translate>