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Goblin Thief: Difference between revisions

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|Attitude=
|Attitude=
|MemoryCategory=Goblin
|MemoryCategory=Goblin
|DropList=Drop_Goblin_Thief
|DropList=Drop_Goblin_Thief_Patrol
|Drops={{MobDropBlock
|Drops=No drops found in the current data.
| drops = {{MobDropRow|Ore_Copper.png|Copper Ore|1-4|100}}
{{MobDropRow|Ore_Iron.png|Iron Ore|1-4|100}}
{{MobDropRow|Ingredient_Bar_Copper.png|Copper Ingot|1|50}}
{{MobDropRow|Ingredient_Bar_Iron.png|Iron Ingot|1|50}}
{{MobDropRow|Ingredient_Fabric_Scrap_Linen.png|Linen Scraps|1-3|100}}
}}
|Spawning={{MobSpawnBlock
|Spawning={{MobSpawnBlock
| spawns = {{MobSpawnRow|Marker / Intelligent / Goblin / Goblin||15||||10|After P1D; Max drop height 4; Deactivation distance 40}}
| spawns = {{MobSpawnRow|Marker / Intelligent / Goblin / Goblin Thief Patrol||100||||10|After P1D; Max drop height 4; Deactivation distance 40}}
{{MobSpawnRow|Marker / Intelligent / Goblin / Goblin Thief||100||||10|After P1D; Max drop height 4; Deactivation distance 40}}
}}
}}
}}
}}

Revision as of 17:57, 5 June 2026

<languages /> <translate>

Spawning

Source Environment Weight Group Max Conditions
Marker / Intelligent / Goblin / Goblin Thief Patrol 100

Notes: Weight is relative to the other entries in the same spawn source. "Starts after" is game time. "Max vertical drop" is the maximum downward distance a spawn marker may use when looking for valid ground.

Drops

No drops found in the current data.

Goblin Thief
Categories: Mobs - Intelligent - Aggressive - Goblin
Appearance: Goblin_Thief
Health: 38
Memory: Goblin
Drop list: Drop_Goblin_Thief_Patrol


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