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Zombie: Difference between revisions

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Line 6: Line 6:
|Icon=Zombie.png
|Icon=Zombie.png
|Model=Zombie.gltf
|Model=Zombie.gltf
|Categories=[[:Category:Mobs|Mobs]] - [[:Category:Undead|Undead]] - [[:Category:Undead:Zombie|Zombie]]
|Categories=[[:Category:Mobs|Mobs]] - [[:Category:Mobs:Undead|Undead]] - [[:Category:Mobs:Undead:Zombie|Zombie]]
|Appearance=Zombie
|Appearance=Zombie
|Health=49
|Health=49
Line 15: Line 15:
|Drops={{MobDropBlock
|Drops={{MobDropBlock
| drops = {{MobDropRow|Ingredient_Fabric_Scrap_Linen.png|Linen Scraps|1-2|100}}
| drops = {{MobDropRow|Ingredient_Fabric_Scrap_Linen.png|Linen Scraps|1-2|100}}
}}
|Spawning={{MobSpawnBlock
| spawns = {{MobSpawnRow|Zone4 / Zone4 Sewers / Zone4 Sewers Aggro|Env Zone4 Sewers|35||1-2|3|50|Light 0-7; After PT2M-PT8M}}
{{MobSpawnRow|Marker / Tests / Test GameTime Marker||10||||10|After PT20M}}
{{MobSpawnRow|Marker / Tests / Test Manual Marker||10||||0|Max drop height 4; Deactivation distance 150}}
{{MobSpawnRow|Marker / Tests / Test Marker||10||||10|Max drop height 4; Deactivation distance 150}}
{{MobSpawnRow|Marker / Undead / Zombie||100||||10|After P1D; Max drop height 4; Deactivation distance 150}}
}}
}}
}}
}}

Revision as of 17:58, 5 June 2026

<languages /> <translate>

Spawning

Source Environment Weight Group Max Conditions
Zone4 / Zone4 Sewers / Zone4 Sewers Aggro Env Zone4 Sewers 35 1-2 3
Marker / Tests / Test GameTime Marker 10
Marker / Tests / Test Manual Marker 10
Marker / Tests / Test Marker 10
Marker / Undead / Zombie 100

Notes: Weight is relative to the other entries in the same spawn source. "Starts after" is game time. "Max vertical drop" is the maximum downward distance a spawn marker may use when looking for valid ground.

Drops

Icon Item Quantity Weight
Linen Scraps 1-2 100%
Zombie
Categories: Mobs - Undead - Zombie
Appearance: Zombie
Health: 49
Memory: Undead
Drop list: Drop_Zombie


</translate>