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Molerat: Difference between revisions

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Line 6: Line 6:
|Icon=Molerat.png
|Icon=Molerat.png
|Model=Molerat.gltf
|Model=Molerat.gltf
|Categories=[[:Category:Mobs|Mobs]] - [[:Category:Creature|Creature]] - [[:Category:Creature:Vermin|Vermin]]
|Categories=[[:Category:Mobs|Mobs]] - [[:Category:Mobs:Creature|Creature]] - [[:Category:Mobs:Creature:Vermin|Vermin]]
|Appearance=Molerat
|Appearance=Molerat
|Health=61
|Health=61
Line 16: Line 16:
| drops = {{MobDropRow|Food_Wildmeat_Raw.png|Raw Wildmeat|1-2|100}}
| drops = {{MobDropRow|Food_Wildmeat_Raw.png|Raw Wildmeat|1-2|100}}
{{MobDropRow|Ingredient_Hide_Light.png|Light Hide|1|100}}
{{MobDropRow|Ingredient_Hide_Light.png|Light Hide|1|100}}
}}
|Spawning={{MobSpawnBlock
| spawns = {{MobSpawnRow|Zone1 / Zone1 Cave Tier2 / Zone1 Cave Forests Passive|Env Zone1 Caves Forests|20||1-2|3|50|Light 0-2; After PT20M-PT60M}}
{{MobSpawnRow|Zone1 / Zone1 Cave Tier3 / Zone1 Cave Swamps Passive|Env Zone1 Caves Swamps|20||1-2|3|50|Light 0-2; After PT20M-PT60M}}
{{MobSpawnRow|Zone1 / Zone1 Mineshafts / Zone1 Mineshafts Passive|Env Zone1 Mineshafts|40||1-2|2|50|Light 0-7; After PT2M-PT8M}}
}}
}}
}}
}}

Revision as of 17:57, 5 June 2026

<languages /> <translate>

Spawning

Source Environment Weight Group Max Conditions
Zone1 / Zone1 Cave Tier2 / Zone1 Cave Forests Passive Env Zone1 Caves Forests 20 1-2 3
Zone1 / Zone1 Cave Tier3 / Zone1 Cave Swamps Passive Env Zone1 Caves Swamps 20 1-2 3
Zone1 / Zone1 Mineshafts / Zone1 Mineshafts Passive Env Zone1 Mineshafts 40 1-2 2

Notes: Weight is relative to the other entries in the same spawn source. "Starts after" is game time. "Max vertical drop" is the maximum downward distance a spawn marker may use when looking for valid ground.

Drops

Icon Item Quantity Weight
Raw Wildmeat 1-2 100%
Light Hide 1 100%
Molerat
Categories: Mobs - Creature - Vermin
Appearance: Molerat
Health: 61
Speed: 6
Memory: Critter
Drop list: Drop_Molerat


</translate>